At first glance, the FPS game is perhaps the simplest, most formulaic of all major videogame genres. Fundamentally, it makes only two demands of the player: successfully kill enemies while avoiding being killed yourself. Doom, Half-Life, Quake. In all of these progenitors of the modern FPS, there are no ‘builds,’ no stats, no leveling up – your input, so much as the behavior of a game player can be reduced to mere ‘input,’ is singular, straightforward. But it’s the solid foundations of the first-person shooter, the instantly intelligible base mechanics, that prime it for experimentation. Monolith’s Condemned turned the FPS experience inside out with melee combat. Mirror’s Edge expanded the horizontal plane with rapid free movement. And now, a new shooter takes the fundamentals of FPS games in new directions. Boasting almost spotless Steam reviews, this is I Am Your Beast.
RELATED LINKS:
Team Fortress 2 and Deathloop inspire thrilling new FPS, playable now
Content merged from September 13, 2024 12:43 pm:
At first glance, the FPS game is perhaps the simplest, most formulaic of all major videogame genres. Fundamentally, it makes only two demands of the player: successfully kill enemies while avoiding being killed yourself. Doom, Half-Life, Quake. In all of these progenitors of the modern FPS, there are no ‘builds,’ no stats, no leveling up – your input, so much as the behavior of a game player can be reduced to mere ‘input,’ is singular, straightforward. But it’s the solid foundations of the first-person shooter, the instantly intelligible base mechanics, that prime it for experimentation. Monolith’s Condemned turned the FPS experience inside out with melee combat. Mirror’s Edge expanded the horizontal plane with rapid free movement. And now, a new shooter takes the fundamentals of FPS games in new directions. Boasting almost spotless Steam reviews, this is I Am Your Beast.
RELATED LINKS:
Team Fortress 2 and Deathloop inspire thrilling new FPS, playable now