FF14 director Yoshida has big plans to build on Dawntrail’s combat

FF14 Dawntrail might have divided opinions with its slightly lower-stakes story and the sideline role for its core cast, but there’s one aspect everyone seems in unison on. The combat content in the MMORPG’s new expansion – dungeons, trials, raids, savages, and extremes alike – has all been incredibly well received. It combines the inventive and flashy designs seen during Endwalker with more unique and challenging mechanics, and it’s a ton of fun as a result. At Gamescom 2024, I sat down with game director Naoki Yoshida to ask about his plans for the upcoming patches, which include the FF11-adjacent alliance raid and new 24-player savage content.

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