To say Concord has had a rough go of it would be an understatement. From the very start, it was unclear who exactly this game was for, and Sony’s inability to answer that question has led to truly abysmal launch numbers. There’s bad performance, and there’s worse than Gollum performance.
From the very start, Concord had a lot working against it. Not only was it yet another hero shooter trying to break into a genre that grows more saturated by the day, but its uninspired, Destiny-esque sci-fi aesthetic was also done to death even when it started development eight years ago. Add a $40 USD price tag and live service monetization on top of that when Overwatch is free to play, and there’s plenty to dissuade gamers before they ever even pick up a controller.