You’re dead at the start of rhythm-combat RPG Nocturne, just arrived in some sort of afterlife waiting room after the apparent extinction of humanity. You get your bearings, and you soon meet up with another, only slightly irritating, small child. His name is Kimothy, which sounds like something you’d only say as a joke to annoy friends named Kim, and then only once because it would be stupid to say it again. It’s fine! Leaves flutter, rays of sun cavort through trees, and the music is utterly gorgeous. The game opens on twinkly piano and mournful strings, infused with a good dose of stirring JRPG whimsy, and soon transforms into whatever the genre of music is called that makes you want to immediately go on a massive adventure. Potion-punk. Slime-swing. Limit breakcore etc.
Content merged from August 6, 2024 12:02 pm:
You’re dead at the start of rhythm-combat RPG Nocturne, just arrived in some sort of afterlife waiting room after the apparent extinction of humanity. You get your bearings, and you soon meet up with another, only slightly irritating, small child. His name is Kimothy, which sounds like something you’d only say as a joke to annoy friends named Kim, and then only once because it would be stupid to say it again. It’s fine! Leaves flutter, rays of sun cavort through trees, and the music is utterly gorgeous. The game opens on twinkly piano and mournful strings, infused with a good dose of stirring JRPG whimsy, and soon transforms into whatever the genre of music is called that makes you want to immediately go on a massive adventure. Potion-punk. Slime-swing. Limit breakcore etc.