Cinematic platformer Bionic Bay is incredibly impressive even beyond its 250,000 pixel trees

Cinematic platformer Bionic Bay opens on a scene of a very large egg doing very bad things – easily my third favourite genre of speculative fiction. You awake to a world of tree trunks that twist like viscera and corroded contraptions powered by luminous goop that’s stored in the balls, uh, big glass orbs. A beam of light soon fills your character with newfound vigour, which is a nice moment of triumph in what otherwise feels like a deeply oppressive rust pit, all unsteady platforms and jagged pipes.

It doesn’t take long before you start spotting examples of the reason Bionic Bay went viral earlier this week. Above your head hangs a painstakingly detailed mass of vents and cables, looming lifelike with dust and shadow and history. I stood and stared because I’d seen how the sausage was made, but I like to think I would have lingered longer than usual anyway. It really is just that impressive.

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