An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated Taunt: Can It! to fix missing flies particle effect
- Updated the backpack image for the Impact Impaler
- Updated Violent Viridian Unusual effect to fix a visual bug
- Updated/Added some tournament medals
- Updated cp_hadal
- Fixed control point capture messages
- Fixed door locking in RED spawn after C capture
- Removed unintended buildable areas
- Increased capture time on final point
- Improved directions around the map
- Updated pl_embargo
- Reduced respawn time on Last for RED from 34 to 22 seconds
- Asked Botlers to speak and explode more quietly
- Minor visual fixes
- Updated koth_megaton
- Improved performance by up to 20%, with more significant improvements possible depending on system specs (Thanks ficool2!)
- Fixed the grates around the capture zone allowing blast damage to pass through
- Fixed a few cases of alpha painted displacement seams
- Improved lighting on several models, especially on the rocks throughout the map
- Fixed surfaceprop on BLU’s metal plates
- Fixed several pixelwalks along thatch roofing and exteriors of the team buildings
- Improved clipping throughout
- Fixed a support beam intersecting with spawn doors
- Fixed a few instances of visible displacement holes in the perimeter dropoff
- Added a unique kill icon for the end of the round
- Fixed floating spawndoor motors
- Plus… all you need for a beach party!
- Updated pd_atom_smash
- Fixed the Casual Administrator overriding the Scientist
- Fixed some floating lights
- Updated koth_sawmill_event
- Removed the spells in the underworld since players could spawn camp with them too easily
- Increased the time players get crits and health from the underworld after leaving
- Added some additional effects to the secret exit from the underworld
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence
Content merged from August 14, 2024 12:27 am:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Increased the maximum number of backpack slots to 4000 (from 3000)
- Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
- Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
- Fixed regressed self-illum setting for the Earbuds
- Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
- Fixed a problem with .mp3 sounds not playing if they were very short
- Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
- Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
- Updated Taunt: Unleashed Rage to fix incorrect outro timing
- Updated Taunt: Can It! to fix MvM bone
- Updated koth_sawmill_event
- Removed stray spell
- Updated koth_megaton
- Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
- Updated pl_cashworks
- Updated menu photo to match map changes
- Removed strange texture glitch at RED spawn 1
- Added shutter for drop exit at RED spawn 1
- RED spawn 2 big door can’t be stickied anymore
- Removed collision on some lamps
- Added minor visual changes in BLU spawn and final cap side route
- Fixed minor clipping issues
- Updated koth_cachoeira
- The sightline from the helicopter has been blocked off
- Fixed missing door texture (Thanks Hoppkins!)
- Various miscellaneous fixes (Thanks Midnite!)
Content merged from August 15, 2024 8:10 pm:
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Fixed regression with some .mp3 files not playing
- Updated description for the Backpack Expander
- Updated some tournament medals
- Updated the Desk Engineer cosmetic item
- Fixed clipping with the Gunslinger
- Fixed clipping with Engineer’s buckle
- Fixed rotation in the paint preview
- Fixed skin parts being tinted green from texture compression
- Updated the Daring Dell cosmetic item
- Fixed rotation in the paint preview
- Fixed shading artifacts on the helmet
- Updated The Big Star cosmetic item
- Fixed rotation in the paint preview
- Fixed various instances of clipping with the player model
- Updated mismatched backpack icon
- Fixed parts of the textures
- Updated koth_cachoeira
- Players can no longer shoot through the metal fence