Elden Ring’s Co-Op Problem Finally Addressed By Miyazaki, Thanks To An Unexpected Source

In an unexpected turn, the persistent co-op issues of Elden Ring and all of FromSoftware’s Soulsborne games prior to it have been addressed by studio president and director Hidetaka Miyazaki. Since the release of Demon’s Souls, FromSoftware’s RPGs (the Dark Souls series, Bloodborne, and Elden Ring) have incorporated cooperative play in a way that many players see as unnecessarily limited and cumbersome, making full co-op playthroughs of any Souls game difficult to manage. While these obtuse multiplayer systems have come to be seen as part of the series’ identity, future games by FromSoftware might incorporate changes from an unexpected source.

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