Mental Salvo is an “infinite open world” art game full of procedurally generated surprises

Mental Salvo describes itself as having an “infinite open world” in which you can do so many things, “they’re impossible to list”. Were this a game from a triple-A publisher, I’d be heading down to their compound with some powerful magnets and cannisters of highly concentrated acid to wipe out their ungodly creation before it replaces the fundamental particles of our universe with waypoints. But Mental Salvo is actually the work of new indie imaginini (yes, no capital-I), and is a “top down art adventure with light RPG elements” that is perhaps a bit ZANY but also, refreshingly playful in essentially being about poking a big white screen to see what tumbles out of it.

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