Cyberpunk 2077 has no shortage of customization options with its lifepaths, skill trees, and Cyberdecks that boost replayability. Surprisingly though, the CD Projekt title never got a New Game Plus mode, which has been a standard-fare feature in almost all modern RPGs.
The game’s lead quest designer, Pawel Sasko, explained CDPR’s reasoning in a June 5 interview with Dualshockers. According to Sasko, the conscious decision not to introduce a New Game Plus mode was solely based on the game’s narrative structure and how tacking it on would diminish its story.
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Cyberpunk 2077 has no shortage of customization options with its lifepaths, skill trees, and Cyberdecks that boost replayability. Surprisingly though, the CD Projekt title never got a New Game Plus mode, which has been a standard-fare feature in almost all modern RPGs.
The game’s lead quest designer, Pawel Sasko, explained CDPR’s reasoning in a June 5 interview with Dualshockers. According to Sasko, the conscious decision not to introduce a New Game Plus mode was solely based on the game’s narrative structure and how tacking it on would diminish its story.