My first run through Elden Ring took about 115 hours, but it probably could’ve been a bit quicker if it weren’t for my obsession with the game’s co-op. Unfortunately for me, the cooperative multiplayer is clunky and ill-suited to the advancements Elden Ring made over its FromSoftware predecessors. It doesn’t make it any less fun necessarily, but it’s perhaps the one area I wish could be improved in what I consider an almost flawless game. Anticipation for Elden Ring‘s Shadow of the Erdtree expansion has already dragged me back to the game, and I’m once again embroiled in constant co-op, a situation I expect to find myself in once again when the DLC drops.
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