XDefiant’s SBMM abandonment is key to avoid a “stale experience”

XDefiant is so close that we can practically smell the ash and debris of firefights on the horizon. Ahead of the game’s launch, Ubisoft executive producer Mark Rubin delves into what FPS fans can expect. Specifically, Rubin touches upon the game’s biggest creative decision, as XDefiant SBMM won’t be implemented into the shooter.

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