Cyberpunk 2077’s quest lead says it’s a story ‘about terminal illness,’ and playing it while staring down the barrel of one was the most intense RPG experience I’ve ever had

Even with its shortcomings at launch, I was always strongly affected by Cyberpunk 2077’s portrayal of living on borrowed time. The denial, the bargaining, the pills you’re prescribed that barely seem to do anything: it’s all cut from a very real cloth, one I know well after a half year of preparing for something only marginally better than my central nervous system getting slow-cooked by a neuro-degenerative terrorist. Thankfully, my prognosis looks less grim now, but I’ll never forget experiencing the two side by side… Read more.

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