Stellar Blade review: Having its cake, and eating it

Hey pal, grab a chair. Sit down a while. I’ve spoken to your parents, and they’re worried about you, mate. They’ve been telling me that you’re thinking about buying Stellar Blade on the PS5 – don’t get up! It’s okay, this is a no judgement zone, bud. Don’t look embarrassed, it’s just me and you having a conversation here. Now, let me tell you something…

Ignore those bozos. Stellar Blade is a downright shocker of a release. An uppercut to the “best games coming in April” videos who could not see past feeble aesthetics to the pack-a-punch action extravaganza behind Stellar Blade, like a fool hiker missing the forest for the trees. Stellar Blade asks a question that sat steadfast in even Plato’s mind: “Can too much cake ruin a party?”

For those blissfully unaware of what I’m waffling about, Stellar Blade is a third-person action game made by South Korean developer Shift Up. With roots firmly buried in the mobile market, the studio is taking a Fenway Park level swing at a true triple-A experience. We’re talking PS5 console release, shiny graphics, and money splashed all over the place.

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