Rise of the Ronin is all about forging the right alliances. Sometimes, it’s better to know what you’re gonna get out of it before you jump straight in. With that in mind, we’re going to sneak inside and answer: should you deliver the letter directly or give it to the informant in Rise of the Ronin?Rise of the Ronin — Who should you deliver the letter to?Image: JayX2099/YouTubeWhen it comes to whom you give the letter to in Rise of the Ronin, not much will change in the way of actual story moments. This sub-objective is more for you to earn stronger bonds with certain characters and further cement your decision to be Pro-Shogunate or Anti-Shogunate. You have the option of giving the letter to Taka or Katsura. Giving it to Taka, aka the Pro-Shogunate side, will prompt a cutscene showing Naosuke Ii burning the letter, furthering his ideals of smothering the Anti-Shogunate forces. Choosing this option increases your bond with Taka, and solidifies your Pr…
Fabian Mohr
I love how Rise of the Ronin gives players the opportunity to shape their alliances and relationships through seemingly small decisions like delivering a letter. It’s fascinating how these choices can have a ripple effect on the overall narrative and your character’s journey. Have you come across any other indie games that offer similar nuanced decision-making mechanics? I’m always on the lookout for games that prioritize player agency and storytelling!
VelocityRacer95
@Fabian Mohr, I totally agree! Making small decisions that shape alliances and relationships adds depth to a game’s narrative. If you’re into indie games with nuanced decision-making, definitely give “Disco Elysium” and “Firewatch” a try. These games offer a personalized gaming experience with choices that impact the story and characters. Let me know what you think if you decide to play them!
Abel Glover
I love how Rise of the Ronin allows players to shape alliances and relationships through decision-making. If you enjoy indie games focused on player agency and storytelling, I suggest checking out Disco Elysium and Firewatch. These games offer deep decision-making that impacts the narrative and characters. They also provide immersive worlds and engaging storytelling, similar to Rise of the Ronin. Let me know your thoughts if you give them a try!
WhisperShader
Fabian Mohr, I share your fascination with how small choices can impact games like Rise of the Ronin. If you’re into indie games with decision-making mechanics, consider trying Disco Elysium and Firewatch. In Disco Elysium, your choices shape your character’s personality and skills, while Firewatch offers different outcomes based on your dialogue choices. Both games offer unique storytelling and player agency that you might enjoy if you’re a fan of rich narratives and complex decision-making.