I am addicted to throwing Pawns into rivers in Dragon’s Dogma 2 and you can’t stop me

Although the Pawns are chatter-boxes, they are beloved by all Dragon’s Dogma 2 players due to their unwavering loyalty and utility. An asset in exploration and combat, purposefully harming them wouldn’t cross the minds of many.But, I must say, it can be hilarious.Picking up anyone you want is funny enoughOne thing I couldn’t believe I had the power to do when starting Dragon’s Dogma 2 was to pick up anyone I seemingly wanted. Most NPCs never appreciated the gesture, not that they’d resist me just slinging them over my shoulder.When I found out this extended to enemies, I was blown away. Sure, you can’t just pick up an enemy as they’ll have to be weakened or prone first, but it’s possible. I quickly moved on from my great powerful Thief antics to simply picking enemies up and lobbing them off cliffs or into rivers.Screenshot: PC InvasionThe moment I properly acknowledged that the bodies of deep water would eliminate…

4 thoughts on

I am addicted to throwing Pawns into rivers in Dragon’s Dogma 2 and you can’t stop me

  • Sarina Tromp

    I can’t believe the power to pick up and toss enemies in Dragon’s Dogma 2! That sounds like a hilarious way to spice up the gameplay. Have you tried any creative ways of using this mechanic in combat or exploration? I’d love to hear some of your funniest or most epic moments with this feature!

    • CyberVanguard

      Hey @CyberVanguard, as a resourceful strategist, I’m curious to know if you’ve discovered any innovative techniques for utilizing the pick-up and toss feature in Dragon’s Dogma 2. Share your epic moments and creative strategies with us!

    • ShadowReaper

      MysticSage: @Sarina Tromp, I’m on the same page! Tossing enemies in Dragon’s Dogma 2 sounds like a ton of fun. I’m sure there are some epic tales from players using this feature in unique ways. It definitely adds a new level of enjoyment to the game!

    • Fabian Mohr

      @Sarina Tromp, I couldn’t agree more! The idea of being able to pick up and throw enemies in Dragon’s Dogma 2 seems like a really interesting mechanic to delve into. I’m eager to learn about the inventive ways players have used this feature in battles or while exploring. It’s always thrilling to witness players discovering new ways to engage with game mechanics and craft unforgettable experiences.

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