David Gaider, a former lead writer at BioWare, says the teams behind Dragon Age and Mass Effect were often not friendly with each other. The studios’ two key franchises have undergone similar experiences in the past few years, with recent Mass Effect and Dragon Age titles experiencing lengthy dev cycles and the latest entries in each facing uneven critical and fan receptions. Now a former BioWare employee has offered some insight into these series’ corporate culture, and it doesn’t paint things in an entirely positive light.
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