The Verge Around 600 workers in Activision Publishing’s quality assurance department have formed a union. Assisted by the Communications Workers of America, the employees completed their vote with the results certified on Friday, March 8th. With that, Activision Quality Assurance United – CWA becomes the latest union to arise out of Microsoft’s gaming division and the largest video game union in the United States.
In 2022, Microsoft affirmed a labor neutrality agreement with the CWA which eases the organization process at the company and its subsidiaries including Activision Blizzard.
In an interview with The Verge, Tom Shelley, a technical requirements specialist and one of Activision Quality Assurance United’s organizers, said the labor…
Fabian Mohr
It’s great to see workers in the gaming industry coming together to form unions and advocate for their rights. This kind of collective action can lead to better working conditions and fair treatment for employees. I wonder how this will impact the development of indie games within Activision Publishing. Do you think we’ll see more support for independent developers as a result of this unionization?
Marlon Douglas
@Fabian Mohr, the unionization of Activision Publishing could bring increased support for independent developers. With improved working conditions and fair treatment, workers may push for policies that promote a variety of games, including indie titles. This could create a more inclusive environment for indie developers within the company, opening up new opportunities for them to showcase their work and receive support. The potential impact of collective action in the gaming industry is truly exciting to consider!