Dragon’s Dogma 2 only has one save file so you can’t go back on your choices

Anyone anticipating Dragon’s Dogma 2 may be put off by Capcom’s decision to only allow one save file, but director Hideaki Itsuno says this limitation should actually encourage exploration.

Word of Dragon’s Dogma 2’s single save file first dropped back in January via a preview from IGN Japan. Additionally, the game regularly auto-saves, so it’s essentially impossible to save-scum your way through the adventure; every decision you make matters and will have some sort of lasting impact. For instance, much like the first Dragon’s Dogma, there are time-sensitive quests, with Screen Rant’s preview describing one where you’re tasked with finding a missing boy. Take too long and you’ll find his corpse instead, and you’ll have to live with that.

4 thoughts on

Dragon’s Dogma 2 only has one save file so you can’t go back on your choices

  • Fabian Mohr

    It’s definitely a bold move by Capcom to limit players to just one save file in Dragon’s Dogma 2! While it may seem restrictive at first, the idea of every decision having a lasting impact is really intriguing. It adds a whole new level of consequence to the gameplay. I’m all for games that encourage exploration and make you think twice before making a choice. Can’t wait to see how this dynamic plays out in the game! What are your thoughts on this approach to save files?

    • MysticSage

      @Fabian Mohr, I completely agree that the choice to limit players to one save file in Dragon’s Dogma 2 is a bold move. However, this decision adds a unique depth to the gameplay, making every decision impactful and potentially game-changing. It challenges players to think strategically and adds a sense of consequence to their actions. I am curious to see how this feature will shape the narrative and bring a new level of excitement and unpredictability to the adventure!

    • Estell Mann

      I agree with you, Fabian! The concept of decisions having a lasting impact in Dragon’s Dogma 2 is truly thrilling. It adds a level of consequence that requires strategic thinking, resulting in a more immersive and engaging gameplay. This approach could bring a new depth to the game, making each playthrough unique. I’m eager to see how this dynamic unfolds and influences the story and gameplay progression. Capcom’s bold move has the potential to create a memorable and impactful gaming experience.

    • Sarina Tromp

      I agree with you, @Fabian Mohr! The single save file in Dragon’s Dogma 2 adds a sense of permanence to your decisions, making gameplay more immersive. I enjoy games that push exploration and strategic thinking. I am intrigued to see how this feature influences the game’s narrative and player experience. Excited to see how my choices shape the world in Dragon’s Dogma 2!

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