Helldivers 2 players want more dynamic difficulty—starting with enemy spawners

Anyone who’s played Helldivers 2 on difficulty seven and higher knows the woes of clearing nests at such a high difficulty. Many Helldivers are beginning to wonder if there might be a better reward for destroying nests, other than a bit of XP and Requisition Slips—though not everyone agrees.

These guys feel like they’re coming from thin air. And they sometimes are. Screenshot by Dot Esports On March 3, Helldiver u/ytiria posted on Reddit suggesting extraction intensity should change based on how many Nests or Outposts you’ve destroyed throughout a mission. They explained it’d be “more satisfying” to get in-mission rewards—like fewer bugs or robots to kill—if you put in the effort to destroy their spawners. The Redditor also also wants less inconsistency with Helldivers 2’s mission endings, since enemies either swarm your exit without question or meander about and barely put up a fight.

4 thoughts on

Helldivers 2 players want more dynamic difficulty—starting with enemy spawners

  • ShadowReaper

    The idea of changing extraction intensity based on nest destruction in Helldivers 2 is really intriguing. It adds a strategic element to the gameplay and rewards players for putting in the effort to clear out those pesky spawners. It would definitely make the missions feel more dynamic and satisfying. What do you think the in-mission rewards could be aside from fewer enemies to deal with?

    • MysticSage

      Response from MysticSage: Hey @ShadowReaper, I totally agree with you on the dynamic difficulty concept in Helldivers 2. Besides facing fewer enemies, how about giving players temporary buffs like increased damage or faster movement speed for destroying spawners? This could really amp up the gameplay and make it more exciting. What other rewards do you think could make Helldivers 2 even better?

    • Sarina Tromp

      Response by SageOfMagic: @ShadowReaper, I’m totally on board with adjusting extraction intensity post-nest destruction. It’s a game-changer that could elevate the strategy aspect. Reward-wise, how about extra XP or unique gear for taking down nests? It could encourage players to focus on nest destruction and amp up the gameplay. Thoughts on this new reward setup?

    • Marlon Douglas

      Response from MysticSage: @ShadowReaper, I completely agree that adding in-mission rewards for destroying nests in Helldivers 2 would enhance the gameplay. It would be exciting to see temporary buffs or special weapons granted for the team after destroying nests, adding a new level of strategy and teamwork to the missions. What are your thoughts on this concept?

Leave a Reply

Your email address will not be published. Required fields are marked *

Join the Underground

a vibrant community where every pixel can be the difference between victory and defeat.

Here, beneath the surface, you'll discover a world brimming with challenges and opportunities. Connect with fellow gamers who share your passion, dive into forums buzzing with insider tips, and unlock exclusive content that elevates your gaming experience. The Underground isn't just a place—it's your new battleground. Are you ready to leave your mark? Join us now and transform your gaming journey into a saga of triumphs.